Dodgeball is here! This update also makes queues smarter, gives Cataclysm a closing border and proper weapon stats, and fixes a pile of lobby bugs.
Dodgeball
- Dodgeball has been added! Type
/dodgeballto join the queue. - Dodgeball queues work like Cataclysm's and can start with just 2 players.
Like Cataclysm, Dodgeball will be getting lots of quality-of-life updates over the coming days. If you have suggestions, we'd love to hear them.
Lobby
- The Solar Pass (
/solarpass) now has art! - Quick Offhand is now a Dash. To put an item in your offhand, open your inventory and drag it there.
- The Marketplace's "Buy Items" page no longer shows category items.
- Marketplace text is now purple instead of green.
Queues
- Joining a queue now always adds you to it.
- When a game ends, the queue starts back up on its own with everyone who was queued before, plus anyone new.
Cataclysm
- Weapons now have a max range, damage falloff and spread, and their damage is listed in their description.
- Healing items have cooldowns: 3 seconds for bandages and 10 seconds for medkits.
- A border now closes in at different points in the match.
- Earn Solar Pass XP: 350 XP for staying until the end, and 250 XP for getting the most kills.
- A new scoreboard has been added. It's temporary: we'll be moving this info to boss bars and using the scoreboard for other things soon.
Bug fixes
Lobby
- Fixed being able to break paintings.
- Fixed being able to take flowers out of flower pots.
- Fixed the Solar Pass not recognising Solar Pass Premium.
- Fixed Solar Pass progress bars being named "Paper".
- Fixed the Marketplace only showing 1 cosmetic.
- Fixed not getting your phone when you join.
- Fixed the Pancake Hat and Narwhal Plush having missing textures.
Cataclysm
- Fixed some crates having no loot.
Tell us what you think
Found a bug? Report it in the bug reports channel on our Discord.
Thanks for helping us make Solaris better during Early Access. <3
Lutraa